v2.0 released!


Today I'm excited to release a significant update to Coyote, which includes lots of loose ends I've wanted to add for some time now to bring this game up to modern standards.

I originally made Coyote in 2009, using Adventure Game Studio. I was pleased with it, but AGS only allowed me to ship to Windows in 800x600 resolution at the time. So in 2018 I ported the game to Unity during RemakeJam2. But when the jam was over, I had a lot of things I still wanted to do to improve the game, but I had to move on to other projects. Recently though, I found some spare time to indulge myself, and I've gone back and remastered the game in the way I had originally intended - and even some ways I hadn't intended; #scopecreep 🙈

This update includes:

  • New character sprites and animations
  • Full voice acting
  • More interactions
  • Edited and/or added dialogue lines
  • Quest tracker UI
  • Improved visual quality and shadow rendering
  • Adjusted camera angles to better frame the environments
  • (Optional) widescreen letterboxing for that spaghetti western feeling
  • Option to adjust resolution
  • Option to enable large text in the UI
  • Improved responsiveness of the cursor
  • Support for Xbox and Playstation controllers and Steam Deck
  • Significant technical optimizations
  • Some minor bugfixes

I hope you enjoy it!

Files

Coyote v2 Win.zip 138 MB
May 30, 2024

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